This page is part of the ForgeSDLC knowledge base — an AI-assisted, human-directed methodology for taking product work from concept to production. For the core operating model and vocabulary, see Forge SDLC overview and What is ForgeSDLC?.
Shape Up
What it is
Shape Up is a product development methodology created at Basecamp (published 2019 by Ryan Singer). It structures work in six-week cycles with a two-week cooldown between them. Work is "shaped" (scoped and de-risked) by senior people before it enters a cycle, then given to small teams with full autonomy to execute within the fixed time appetite.
Shape Up rejects both the open-ended nature of Scrum backlogs and the predictive planning of Waterfall. Instead, it uses appetites (how much time the work deserves) rather than estimates (how much time it will take), and betting tables rather than prioritized backlogs.
Process diagram (handbook)
Shape (senior staff) → Bet (betting table) → Build (small team, 6 weeks). Cooldown between cycles for cleanup, exploration, and pitching.